![]() ![]() The following is the 360-degree image I have from Lucas Oil Stadium in Indianapolis taken during the GenCon conference: If you attach the left side of the image to the right, it should flow into a circle. ![]() Rather, it is simply a panoramic image that surrounds a central point. If you are unfamiliar with a 360-degree image, it is not a mysterious element. What is a 360-Degree Image in Virtual Reality? For example, I have a 360 photo from the inside of Lucas Oil Stadium in Indianapolis. Granted, there are existing programs that will let you view a 360 degree image in your VR headset or on a web page, so you might wonder what makes doing this in A-frame different? The answer is simple: using A-frame, you can add other objects and models into your view. Below, VR developers will learn how to give your user a 360-degree view of a 360-degree panoramic image. In this article, we will shift away from the constructed environments included in A-frame and instead create the illusion of something from the real world. The article not only showed how to add the various scenes to your A-frame VR solutions, but also presented information on setting various parameters, such as determining the number of trees displayed in a forest. ![]() In a second article, Creating a Better Environment in Web-based VR Using A-Frame, the use of pre-created scenes in A-frame solutions was introduced. In that virtual reality programming tutorial, you can see how shapes can be added into a simple VR scene by including a script and then adding a little bit of markup. If you are unfamiliar with A-frame, you can get a quick introduction in the article Web-based VR Made Simple with A-Frame here on HTMLGoodies. A-frame is an easy-to-use library that can be applied in the same manner as HTML tags to create virtual reality (VR) worlds within a web page. ![]()
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